Silicon
A realtime platform for creating interactive media.
Window.cpp
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// BSD 2-Clause License
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//
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// Copyright (c) 2022, Matthew McCall
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Created by Matthew McCall on 11/19/22.
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//
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#include "
Silicon/Window.hpp
"
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#include "SDL_video.h"
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namespace
Si
{
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Window::Window
(
const
std::string
&name,
std::uint32_t
width,
std::uint32_t
height)
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{
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SDL_Window *window = SDL_CreateWindow(name.
c_str
(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
static_cast<
int
>
(width),
static_cast<
int
>
(height), SDL_WINDOW_ALLOW_HIGHDPI);
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m_id = SDL_GetWindowID(window);
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}
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Window::~Window
()
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{
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SDL_DestroyWindow(SDL_GetWindowFromID(m_id));
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}
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SDL_Window *
Window::GetSDLWindow
()
const
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{
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return
SDL_GetWindowFromID(m_id);
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}
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}
// Desktop
Window.hpp
std::string
std::string::c_str
T c_str(T... args)
Si::Window::Window
Window(const std::string &name="Silicon Engine", std::uint32_t width=800, std::uint32_t height=600)
Definition:
Window.cpp:37
Si::Window::~Window
~Window()
Definition:
Window.cpp:43
Si::Window::GetSDLWindow
SDL_Window * GetSDLWindow() const
Definition:
Window.cpp:48
std::uint32_t
Si
Definition:
Allocator.hpp:36
src
Window.cpp
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