Silicon
A realtime platform for creating interactive media.
Window.hpp
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1// BSD 2-Clause License
2//
3// Copyright (c) 2022, Matthew McCall
4// All rights reserved.
5//
6// Redistribution and use in source and binary forms, with or without
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27//
28// Created by Matthew McCall on 11/19/22.
29//
30
31#ifndef SILICON_WINDOW_HPP
32#define SILICON_WINDOW_HPP
33
34#include <cstdint>
35#include <string>
36
37#include "SDL_video.h"
38
39namespace Si {
40
41class Window
42{
43public:
44 explicit Window(const std::string &name = "Silicon Engine", std::uint32_t width = 800, std::uint32_t height = 600);
45
46 [[nodiscard]] SDL_Window *GetSDLWindow() const;
47
48 ~Window();
49
50private:
51 std::uint32_t m_id {};
52};
53
54} // Desktop
55
56#endif // SILICON_WINDOW_HPP
Window(const std::string &name="Silicon Engine", std::uint32_t width=800, std::uint32_t height=600)
Definition: Window.cpp:37
SDL_Window * GetSDLWindow() const
Definition: Window.cpp:48
Definition: Allocator.hpp:36