#include <Shader.hpp>
|
enum class | Type {
Vertex
, TessellationControl
, TessellationEvaluation
, Geometry
,
Fragment
, Compute
, RTRayGen
, RTAnyHit
,
RTClosestHit
, RTMiss
, RTIntersection
, RTCallable
} |
| Represents different types of shaders. More...
|
|
Definition at line 40 of file Shader.hpp.
◆ Type
Represents different types of shaders.
Enumerator |
---|
Vertex | |
TessellationControl | |
TessellationEvaluation | |
Geometry | |
Fragment | |
Compute | |
RTRayGen | |
RTAnyHit | |
RTClosestHit | |
RTMiss | |
RTIntersection | |
RTCallable | |
Definition at line 46 of file Shader.hpp.
◆ Shader() [1/2]
◆ Shader() [2/2]
◆ ~Shader()
virtual Si::Shader::~Shader |
( |
| ) |
|
|
virtualdefault |
◆ getType()
Type Si::Shader::getType |
( |
| ) |
const |
|
inline |
◆ m_type
The documentation for this class was generated from the following file: